

The students can use ZBrush by using the most basic tools of the software and by learning them. ZBrush has many attributes that help in the sculpting of models and meshes. It has a Decimation Master that generally reduces the polygon count of a model while the resolution is maintained. ZBrush has a powerful tool known as GoZ that is an easy solution for working with other programs. These tools are 3D brushes, 3D layers, Surface Noise, Transpose, Vector Displacement Maps, Alpha 3D, Lazy Mouse 2.0, Deformations, Projection Master, Instances, MicroMesh, Fiber mesh, HD Geometry. ZBrush feature comprises several sub-tools that the students can use for various projects. The most important and used feature of ZBrush is Sculpting. ZBrush comes with an amazing SpotLight Painting system that provides image editing and helps in projecting the image to the surface of the model with the help of painting brushes. ZBrush has a Master plugin for UV that creates effective UVs for the models with a single click, which otherwise is a time-consuming task. When a user creates or uses a texture map on a 3D model, it needs UVs. It allows helps in creating a never-ending array of complicated shapes, all from a single primitive.

Primitives: ZBrush can create complicated scenes that blend several smaller objects.That is, they get to see the live resulting mesh. Live Boolean – With this attribute, the user gets to see real-time Boolean.ShadowBox: It allows the user to create 3D meshes by just sketching a shape.

This powerful feature can recreate geometry in just a few seconds by removing all stretched polygons.

It is used for creating powerful and quick new shapes. ZModeler: It is basically designed to ease the creation process of the user.3D animation, modelling, simulation, game development & others
